jasonc101

Production-grade headless multiplayer netcode: client prediction, reconciliation & interpolation.
Headless grid+slot inventory, multi-station crafting pipeline, weighted loot tables & gear sockets. 175 unit tests.
Headless AI decision engine with composite/decorator trees, GOAP A* planning & blackboard state. 114 tests passing.
Runtime 3D grid building system: socket snapping, collision generation, structural integrity & JSON serialization.
Hitboxes, hurtboxes, poise damage, hitstun, status ailments (burn, poison, bleed) & floating combat numbers.
3D procedural dungeon generator and dynamic mountain terrain sculpting with seeded layout and stair connections.
Autonomous follow, leash distances, combat target selection, skill timers & minion summon HUD bar.
Deterministic headless RTS framework with 4 asymmetric factions, tactical bot AI & match telemetry.
Godot 4 minion horde AI, corpse harvesting, soul reanimation & dark grimoire spells suite.
Fast procedural dungeon generator: BSP trees, Cellular Automata, Drunkard Walk & Room-Corridor algorithms.
A military philosophy manifesto & sci-fi worldbuilding bible dissecting 5,000 years of human warfare.
3D battle mech action starter kit for Godot 4: 6-DOF locomotion, boost thrusters & procedural city generation.
Modular Godot 4 3D open-world survival foundation: 67km² terrain streaming, grid building & resource gathering.
Grand-strategy RPG framework with fog-of-war exploration, diplomacy, sieges & deterministic auto-battles.
Lead two families through the final weeks of a failing fallout shelter. A 28-day narrative survival game.
650+ dark fantasy RPG assets: ancient relics, runes, undead bosses, armor, weapons, and seamless textures.
Turn-based tactical grid combat engine with A* pathfinding, line-of-sight, overwatch & AP systems.
Clean minimalist vector SVG icon library for modern game interfaces, apps, HUDs, and web development.
64 high-resolution illustrated trading cards featuring cosmic anomalies, cybernetic aliens & plasma spells.
Production-ready TypeScript deckbuilder framework with relic system, card drafting & deterministic combat.
79 high-resolution seamless dark fantasy RPG terrain textures including crypts, volcanic soil & blood moss.
High-resolution dark fantasy undead monsters, boss portraits, skeletons, liches, wraiths & banshees for RPGs.
Modular Godot 4 dark fantasy turn-based RPG engine with necromancy summons, dungeon delves & inventory.
8,000+ rendered isometric sci-fi military tanks, mechs, alien swarms, base structures & turrets for RTS games.
Complete 4-faction RTS engine with AI director, procedural city generator & alien survival mode.
Python/Pygame modular squad combat, horde survival, and multi-phase boss encounter framework with 120+ assets.
2D game asset pack featuring 10 player mech classes, 6 colossal bosses, swarms, and terrain in HD PNG.
Godot 4 tactical turn-based mech framework with AI director, campaign tree, and 31 unit sprites.
Headless card battler combat simulation and Monte Carlo balancing framework in TypeScript.
Headless TypeScript tactical combat, hex grid, and A* pathfinding engine.